The town is calling. And maybe… it’s not a cry for help, but a trap.

It’s been three months since your best friend, Celeste, vanished without a trace from a quiet provincial town. The official investigation has hit a dead end, and it seems everyone — except her parents — has already given up hope.

But exactly one week ago, you received six strange photographs from her phone number. Each one — with a short, almost cryptic caption. Who sent them? And why? And if Celeste really sent them herself… then she’s alive. And she needs help. Your help.

Because you’re studying to be a journalist?

Or maybe only you can understand what she was trying to say?

The answers lie in Greenfield — the town where it all began.

Will you uncover the truth — or become part of the mystery yourself? Will you find your missing friend?

Or maybe — just maybe — discover love in the last place you’d expect?

This game explores mature and emotionally intense themes, including violence, death, psychological pressure, and supernatural horror (e.g. werewolves, vampires).

It may also depict mental health struggles and romantic or suggestive content.

Please note:  Most of these themes are planned for future releases.
The current release focuses on story introduction and character setup, with no graphic or disturbing content yet.

Some scenes may be emotionally challenging for sensitive players. Please proceed mindfully.

Already in Release

  • Semi-open world (early stage)
    Explore part of the town — currently available for the first two days of the story. New locations will unlock with each update. 
  • Week-by-week narrative structure (unfolding across 12 in-game weeks)
    The story unfolds across 12 in-game weeks. Current release covers Days 1 and 2 — with unique events for each. 
  • Skill system (prototype) 
    10 current stats + 2 to be explore in future. The system is already in place, with its influence on choices and events coming in future releases. 
  • In-world UI: diary, phone (more coming soon)
    Fully functional immersive interface — manage your tasks, track messages, and collect clues naturally through in-world tools.
  • CG and ending gallery
    Track unlocked images and endings as the story expands with each new release.

Coming in Future Releases

  • Meaningful choices
    Player decisions will shape the world, unlock scenes, and impact relationships. This system is being expanded in upcoming chapters.
  • Branching dialogue system
    Choice-driven conversations with skill checks and memory of past actions — in active development. 
  • Romance system
    Planned: ~10 romance routes (including LGBTQ+), each with their own storyline, scenes, and unlock conditions.
  • Item system
    Discover items that influence choices or open hidden content. Mechanics are being developed.
  • Optional side events
    Hidden scenes and personal stories will reward exploration and character focus.
  • 10+ endings
    Your decisions shape the fate of the protagonist and the town. Multiple outcomes planned.
  •  Achievements & secrets
    For those who seek 100% completion: hidden achievements, content, and surprises await.

Coming to Patreon (later)

  • NSFW version
    A mature edition with adult-only content will be available via Patreon.
  • Extended Patreon edition
    Additional scenes, secret paths, and exclusive items for supporters.
  • English is not my native language, so the translation may not be perfect — but I truly hope the story still speaks to you.
  • I’m a solo developer doing everything — art, writing, coding, story.
  • Some visual elements were created using generative tools, then hand-edited with care to match the game’s unique style.
  • If you’re enjoying the game — thank you. Your support means a lot.

v0.1.1 — June 18, 2025

  • Fixed several missing translations  
  • Minor typo corrections  
  • Localization improvements for smoother reading experience

v0.1 — June 16, 2025

  • Initial release  
  • First two days of in-game story available  
  • Includes main gameplay systems: daily schedule, exploration, choices, and relationship tracking